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	<title>Comments on: Int, uint and number data type conversion</title>
	<atom:link href="http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/feed/" rel="self" type="application/rss+xml" />
	<link>http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/</link>
	<description>game development blog</description>
	<pubDate>Wed, 10 Mar 2010 03:46:15 +0000</pubDate>
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		<title>By: Steven</title>
		<link>http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/comment-page-1/#comment-164280</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Thu, 17 Sep 2009 21:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/#comment-164280</guid>
		<description>Hey Matthew, have you seen this article?  You guys came up with different conclusions.  Can you confirm these numbers (no pun intended)?

http://kuwamoto.org/2006/06/15/avoid-ints-in-actionscript/</description>
		<content:encoded><![CDATA[<p>Hey Matthew, have you seen this article?  You guys came up with different conclusions.  Can you confirm these numbers (no pun intended)?</p>
<p><a href="http://kuwamoto.org/2006/06/15/avoid-ints-in-actionscript/" rel="nofollow">http://kuwamoto.org/2006/06/15/avoid-ints-in-actionscript/</a></p>
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	<item>
		<title>By: Flash and the art of optimization &#171; whitenoise</title>
		<link>http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/comment-page-1/#comment-150766</link>
		<dc:creator>Flash and the art of optimization &#171; whitenoise</dc:creator>
		<pubDate>Sun, 14 Jun 2009 21:34:44 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/#comment-150766</guid>
		<description>[...] Explains the int, uint and number data types and which to use and when [...]</description>
		<content:encoded><![CDATA[<p>[...] Explains the int, uint and number data types and which to use and when [...]</p>
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		<title>By: Michael</title>
		<link>http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/comment-page-1/#comment-97146</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sun, 14 Sep 2008 18:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/#comment-97146</guid>
		<description>Niels you are right, I meant unsigned integers.</description>
		<content:encoded><![CDATA[<p>Niels you are right, I meant unsigned integers.</p>
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	<item>
		<title>By: Niels</title>
		<link>http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/comment-page-1/#comment-92143</link>
		<dc:creator>Niels</dc:creator>
		<pubDate>Tue, 26 Aug 2008 13:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/#comment-92143</guid>
		<description>Hi, I just discovered your weblog, and it is very interesting.

In your last paragraph, you advise only to use signed integers for ARGB colour values -- but don't you mean unsigned integers?

Thanks for you interesting posts anyway!</description>
		<content:encoded><![CDATA[<p>Hi, I just discovered your weblog, and it is very interesting.</p>
<p>In your last paragraph, you advise only to use signed integers for ARGB colour values &#8212; but don&#8217;t you mean unsigned integers?</p>
<p>Thanks for you interesting posts anyway!</p>
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	<item>
		<title>By: Tenegri&#8217;s blog &#187; Blog Archive &#187; Are there real int and uint types?</title>
		<link>http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/comment-page-1/#comment-39859</link>
		<dc:creator>Tenegri&#8217;s blog &#187; Blog Archive &#187; Are there real int and uint types?</dc:creator>
		<pubDate>Sat, 03 May 2008 15:20:16 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/2007/06/06/int-uint-and-number-data-type-conversion/#comment-39859</guid>
		<description>[...] Michelle: Weird behavior of numbers in as3 Michael Baczynski: Bitwise gems - fast integer math Michael Baczynski: Int, uint and number data type conversion Sho Kuwamoto: Avoid ints in ActionScript Grant Skinner: Types in AS3: ints not so fast, uints slow! [...]</description>
		<content:encoded><![CDATA[<p>[...] Michelle: Weird behavior of numbers in as3 Michael Baczynski: Bitwise gems - fast integer math Michael Baczynski: Int, uint and number data type conversion Sho Kuwamoto: Avoid ints in ActionScript Grant Skinner: Types in AS3: ints not so fast, uints slow! [...]</p>
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