Box2DFlashAS3 released

Someone made a direct port of the great Box2D physics library from C++ to AS3 called Box2DFlashAS3. Because the physics solver of the motor engine is based on Box2D Light and the version I’m currently developing follows the Box2D engine framework closely I’m feeling a little redundant with my project now. Anyway I’ll continue development but there isn’t really a reason to wait for my release since Box2D is simply the best!