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	<title>Comments on: Font rendering with the FP10 drawing API</title>
	<atom:link href="http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/feed/" rel="self" type="application/rss+xml" />
	<link>http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/</link>
	<description>game development blog</description>
	<lastBuildDate>Thu, 15 Jul 2010 15:28:54 +0200</lastBuildDate>
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		<title>By: antonio brandao</title>
		<link>http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/comment-page-1/#comment-193003</link>
		<dc:creator>antonio brandao</dc:creator>
		<pubDate>Thu, 15 Jul 2010 15:28:54 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/?p=916#comment-193003</guid>
		<description>anyone noticed ? clicking the link above

&quot;converting fonts can be done using http://www.polygonal.de/doc/types/de/polygonal/graphics/text/util/EPSConvert.html&quot;

Land on a 404 error page

&quot;Sehr geehrter Besucher,

leider ist ein Fehler aufgetreten: Die gewünschte Seite wurde nicht gefunden (...)&quot;</description>
		<content:encoded><![CDATA[<p>anyone noticed ? clicking the link above</p>
<p>&#8220;converting fonts can be done using <a href="http://www.polygonal.de/doc/types/de/polygonal/graphics/text/util/EPSConvert.html" rel="nofollow">http://www.polygonal.de/doc/types/de/polygonal/graphics/text/util/EPSConvert.html</a>&#8221;</p>
<p>Land on a 404 error page</p>
<p>&#8220;Sehr geehrter Besucher,</p>
<p>leider ist ein Fehler aufgetreten: Die gewünschte Seite wurde nicht gefunden (&#8230;)&#8221;</p>
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		<title>By: Michael</title>
		<link>http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/comment-page-1/#comment-192969</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 14 Jul 2010 22:27:10 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/?p=916#comment-192969</guid>
		<description>I can&#039;t reproduce this. Make sure you are using the latest FD version (former versions had some problems parsing swc files generated with HaXe).</description>
		<content:encoded><![CDATA[<p>I can&#8217;t reproduce this. Make sure you are using the latest FD version (former versions had some problems parsing swc files generated with HaXe).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/comment-page-1/#comment-192968</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 14 Jul 2010 22:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/?p=916#comment-192968</guid>
		<description>there is a noticeable difference for big fonts. try this:

var font = new de.polygonal.gl.text.fonts.coreweb.Arial();
var vr = new VectorRenderer();
font.setRenderer(vr);
vr.setFillColor(0, 1);
vr.fillStart();
font.size = 200;
font.bezierThreshold = 0.01; //or 0.0
font.write(&#039;Hello, World&#039;, 100, 200);
vr.fillEnd();
vr.flush(someGraphicsObject);

most of the time the visual difference is negligible, and setting the threshold to 0 improves performance.</description>
		<content:encoded><![CDATA[<p>there is a noticeable difference for big fonts. try this:</p>
<p>var font = new de.polygonal.gl.text.fonts.coreweb.Arial();<br />
var vr = new VectorRenderer();<br />
font.setRenderer(vr);<br />
vr.setFillColor(0, 1);<br />
vr.fillStart();<br />
font.size = 200;<br />
font.bezierThreshold = 0.01; //or 0.0<br />
font.write(&#8216;Hello, World&#8217;, 100, 200);<br />
vr.fillEnd();<br />
vr.flush(someGraphicsObject);</p>
<p>most of the time the visual difference is negligible, and setting the threshold to 0 improves performance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott</title>
		<link>http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/comment-page-1/#comment-192959</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Wed, 14 Jul 2010 15:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/?p=916#comment-192959</guid>
		<description>I am unable to see any effect from using bezierThreshold.  Is there something special to do in order to specify the threshold.  Does it affect the rendering speed?</description>
		<content:encoded><![CDATA[<p>I am unable to see any effect from using bezierThreshold.  Is there something special to do in order to specify the threshold.  Does it affect the rendering speed?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: antonio brandao</title>
		<link>http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/comment-page-1/#comment-192291</link>
		<dc:creator>antonio brandao</dc:creator>
		<pubDate>Mon, 05 Jul 2010 15:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/?p=916#comment-192291</guid>
		<description>thanks but that reply didn&#039;t help much :P

note: in flashdevelop, if one clicks the &quot;+&quot; button to collapse th contents of the SWC, it says &quot;Object reference not set to an instance of an object.&quot;</description>
		<content:encoded><![CDATA[<p>thanks but that reply didn&#8217;t help much :P</p>
<p>note: in flashdevelop, if one clicks the &#8220;+&#8221; button to collapse th contents of the SWC, it says &#8220;Object reference not set to an instance of an object.&#8221;</p>
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