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	<title>Comments on: Traversing the display list</title>
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	<link>http://lab.polygonal.de/2010/02/02/traversing-the-display-list/</link>
	<description>game development blog</description>
	<lastBuildDate>Thu, 15 Jul 2010 15:28:54 +0200</lastBuildDate>
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		<title>By: Thomas</title>
		<link>http://lab.polygonal.de/2010/02/02/traversing-the-display-list/comment-page-1/#comment-187562</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Tue, 11 May 2010 07:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/?p=1198#comment-187562</guid>
		<description>Yes, very useful ;) Use it on one of my projects, 10x.</description>
		<content:encoded><![CDATA[<p>Yes, very useful ;) Use it on one of my projects, 10x.</p>
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		<title>By: Michael</title>
		<link>http://lab.polygonal.de/2010/02/02/traversing-the-display-list/comment-page-1/#comment-177985</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 03 Feb 2010 13:33:24 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/?p=1198#comment-177985</guid>
		<description>It should have no problems with null-reference. The iterator is non-recursive and only pushes values onto the stack that aren&#039;t null.</description>
		<content:encoded><![CDATA[<p>It should have no problems with null-reference. The iterator is non-recursive and only pushes values onto the stack that aren&#8217;t null.</p>
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		<title>By: Bart</title>
		<link>http://lab.polygonal.de/2010/02/02/traversing-the-display-list/comment-page-1/#comment-177960</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Wed, 03 Feb 2010 09:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://lab.polygonal.de/?p=1198#comment-177960</guid>
		<description>Very cool, and usefull to (for-in love).

But does the DisplayListIterator work with null-references in the display list? Sometimes when checking complex timeline animations there will be null-entries in the displaylist (seem to concide with layers with empty key-frames).</description>
		<content:encoded><![CDATA[<p>Very cool, and usefull to (for-in love).</p>
<p>But does the DisplayListIterator work with null-references in the display list? Sometimes when checking complex timeline animations there will be null-entries in the displaylist (seem to concide with layers with empty key-frames).</p>
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