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	<title>polygonal labs</title>
	<link>http://lab.polygonal.de</link>
	<description>game development blog</description>
	<lastBuildDate>Mon, 15 Mar 2010 14:57:43 +0000</lastBuildDate>
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	<item>
		<title>MemoryManager revisited</title>
		<description>Starting with DS version 1.1, there is now a new MemoryManager available, which was almost written from scratch. My past experience showed that the former implementation was somewhat limited, as you were forced to preallocate a fixed amount of memory prior to your application's entry point. The new version now ...</description>
		<link>http://lab.polygonal.de/2010/03/15/memorymanager-revisited/</link>
			</item>
	<item>
		<title>Traversing the display list</title>
		<description>A great HaXe feature is that you can define your own Iterator and execute it with the for-syntax.
It can be used in many different ways and drastically improves readability of your code. AS3 developers often need to look at the display list, so I wrote a basic DisplayListIterator to handle ...</description>
		<link>http://lab.polygonal.de/2010/02/02/traversing-the-display-list/</link>
			</item>
	<item>
		<title>Font rendering with the FP10 drawing API</title>
		<description>After all the vector/font rendering library is done - the HaXe sources and SWC files for ActionScript 3.0 are available on the polygonal google code project page.  As a reminder - the project started as an experiment if it's possible to render fonts using the FP10 drawing API without ...</description>
		<link>http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/</link>
			</item>
	<item>
		<title>New data structures library released</title>
		<description>I've just released the first official version of 'ds' (aka data structures), the successor of as3ds which is written in the HaXe language. (The name hx3ds was used during development and is obsolete because ds is now a module of the polygonal library).

The library is found here: http://code.google.com/p/polygonal/. There is ...</description>
		<link>http://lab.polygonal.de/2009/12/11/new-data-structures-library-released/</link>
			</item>
	<item>
		<title>Updates</title>
		<description>After a long silence it's time to update my blog again. So what happened? I moved from AS3 to HaXe and actually published my first flash game written in HaXe. This was a very ambitious job and virtually took all my time because in addition to a very tight deadline ...</description>
		<link>http://lab.polygonal.de/2009/12/11/updates-3/</link>
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